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Author Topic: Morality of video games and temptations  (Read 2561 times)

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Offline Pax Vobis

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Re: Morality of video games and temptations
« Reply #60 on: April 16, 2024, 08:59:12 PM »
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  • Quote
    Addiction is a [color=var(--color-visited)]neuropsychological[/color] disorder characterized by a persistent and intense urge to use a [color=var(--color-visited)]drug[/color] or engage in a behaviour that produces natural reward, despite substantial harm and other negative consequences.
    What is the "substantial harm" or "negative consequences" of video games (in the context of the spiritual life)?  Are they causing him to sin?  No, because the priest already told him he didn't have to stop, but just be moderate.



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    From the very first line of the topic the OP tells us he is ”under heavy temptation” and shows in his replies that though he is attempting to defeat them he keeps going back to them.
    We aren't talking about a temptation to get drunk or sin impurely.  He's being "tempted" to do an action which is spiritually neutral.  Video games aren't inherently evil, so they are spiritually neutral, even if one is "tempted" to play them.


    Similarly, chocolate candies are spiritually neutral, even though we can be "tempted" to eat too much chocolate.  This use of the word "tempt" is in a human way, not a spiritual way.  Everyone knows that too much chocolate is bad, but a moderate amount is ok.  Same for video games.